Sheoldred // Les Vraies Saintes Écritures
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Créature légendaire — phyrexian et praetor // Enchantement — saga

Menace
Quand Sheoldred arrive sur le champ de bataille, chaque adversaire sacrifie une créature non-jeton ou un planeswalker.
: Exilez Sheoldred, puis renvoyez-la sur le champ de bataille transformée sous le contrôle de son propriétaire. N'activez que lorsque vous pourriez lancer un rituel et seulement si un adversaire a au moins huit cartes dans son cimetière. // (Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ».)
I — Pour chaque adversaire, détruisez jusqu'à une cible, créature ou planeswalker, que ce joueur contrôle.
II — Chaque adversaire se défausse de trois cartes, puis meule trois cartes.
III — Mettez sur le champ de bataille, sous votre contrôle, toutes les cartes de créature de tous les cimetières. Exilez Les Vraies Saintes Écritures, puis renvoyez-les sur le champ de bataille (recto visible).

4/5
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You can activate Sheoldred’s last ability if any opponent has eight or more cards in their graveyard, not necessarily all of them.
Once you’ve activated Sheoldred’s last ability, it doesn’t matter what happens to the number of cards in opponents’ graveyards. The ability will resolve even if no opponent has eight or more cards in their graveyard by that time.
To resolve Sheoldred’s enters-the-battlefield ability in a multiplayer game, the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses a creature they control to sacrifice. Then each other opponent in turn order does the same. Then those creatures are sacrificed at the same time.
To resolve chapter II of The True Scriptures in a multiplayer game, the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses three cards in hand. Any opponent who has fewer than three cards in hand chooses all cards they have in hand. They set the chosen cards aside without revealing them. Then each other opponent in turn order does the same. Next, all chosen cards are revealed and discarded at the same time. Then, each opponent mills three cards.
You can activate Sheoldred’s last ability if any opponent has eight or more cards in their graveyard, not necessarily all of them.
Once you’ve activated Sheoldred’s last ability, it doesn’t matter what happens to the number of cards in opponents’ graveyards. The ability will resolve even if no opponent has eight or more cards in their graveyard by that time.
To resolve Sheoldred’s enters-the-battlefield ability in a multiplayer game, the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses a creature they control to sacrifice. Then each other opponent in turn order does the same. Then those creatures are sacrificed at the same time.
To resolve chapter II of The True Scriptures in a multiplayer game, the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses three cards in hand. Any opponent who has fewer than three cards in hand chooses all cards they have in hand. They set the chosen cards aside without revealing them. Then each other opponent in turn order does the same. Next, all chosen cards are revealed and discarded at the same time. Then, each opponent mills three cards.
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