El pozo sin fondo // Las pozas infinitas
//
Artefacto legendario // Tierra artefacto legendaria
Cuando El pozo sin fondo entre al campo de batalla, muele dos cartas, luego roba dos cartas.
Descender 8 — Al comienzo de tu mantenimiento, si hay ocho o más cartas de permanente en tu cementerio, transforma El pozo sin fondo. // (Se transforma de El pozo sin fondo.)
: Agrega .
Siempre que lances un hechizo de permanente usando maná producido por Las pozas infinitas, hasta un otro permanente objetivo que controlas se convierte en una copia de ese hechizo hasta el final del turno.
Descender 8 — Al comienzo de tu mantenimiento, si hay ocho o más cartas de permanente en tu cementerio, transforma El pozo sin fondo. // (Se transforma de El pozo sin fondo.)
: Agrega .
Siempre que lances un hechizo de permanente usando maná producido por Las pozas infinitas, hasta un otro permanente objetivo que controlas se convierte en una copia de ese hechizo hasta el final del turno.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The target permanent copies what is printed on the original card, plus any choices that were made when casting the spell.
Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.
Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.
Rulings
The target permanent copies what is printed on the original card, plus any choices that were made when casting the spell.
Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.
Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.
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