Le puits toujours ruisselant // Les Bassins myriadaires
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Artefact légendaire // Terrain-artefact légendaire
Quand Le puits toujours ruisselant arrive sur le champ de bataille, meulez deux cartes, puis piochez deux cartes.
Descente 8 — Au début de votre entretien, s'il y a au moins huit cartes de permanent dans votre cimetière, transformez Le puits toujours ruisselant. // (Transformation du Puits toujours ruisselant).
: Ajoutez .
À chaque fois que vous lancez un sort de permanent avec du mana produit par Les Bassins myriadaires, jusqu'à un autre permanent ciblé que vous contrôlez devient une copie de ce sort jusqu'à la fin du tour.
Descente 8 — Au début de votre entretien, s'il y a au moins huit cartes de permanent dans votre cimetière, transformez Le puits toujours ruisselant. // (Transformation du Puits toujours ruisselant).
: Ajoutez .
À chaque fois que vous lancez un sort de permanent avec du mana produit par Les Bassins myriadaires, jusqu'à un autre permanent ciblé que vous contrôlez devient une copie de ce sort jusqu'à la fin du tour.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The target permanent copies what is printed on the original card, plus any choices that were made when casting the spell.
Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.
Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.
Rulings
The target permanent copies what is printed on the original card, plus any choices that were made when casting the spell.
Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.
Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.
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