다형상 걸작
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다형상 걸작

마법물체 생물 — 자동기계

다형상 걸작이 전장에 들어올 때, 당신은 (에너지 카운터 세 개)를 얻는다.
를 지불한다: 다형상 걸작은 턴종료까지 비행, 경계 또는 생명연결 중에서 당신이 선택한 능력을 얻는다.
를 지불한다: 다형상 걸작은 턴종료까지 +2/-2 또는 -2/+2를 받는다.

3/3
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

As you activate one of Multiform Wonder's two activated abilities, you must announce which one you're activating. However, you don't choose that ability's effect until it resolves. For example, you must announce that you're activating Multiform Wonder's middle ability specifically, but you don't choose which of the keywords it gains until the ability resolves.
Multiple instances of flying, vigilance, or lifelink on the same creature are redundant.
is the energy symbol. It represents one energy counter.
If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
You can't pay more energy counters than you have.
Energy counters are a kind of counter that a player may have. They're not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can't give you energy counters.
As you activate one of Multiform Wonder's two activated abilities, you must announce which one you're activating. However, you don't choose that ability's effect until it resolves. For example, you must announce that you're activating Multiform Wonder's middle ability specifically, but you don't choose which of the keywords it gains until the ability resolves.
Multiple instances of flying, vigilance, or lifelink on the same creature are redundant.
is the energy symbol. It represents one energy counter.
If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
You can't pay more energy counters than you have.
Energy counters are a kind of counter that a player may have. They're not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can't give you energy counters.
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