Selvala, Desbravadora Ávida (Outlaws of Thunder Junction)
Selvala, Desbravadora Ávida back
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Selvala, Desbravadora Ávida

Criatura Lendária — Elfo Batedor

Vigilância
Toda vez que você conjurar uma mágica de criatura, crie uma ficha de criatura Mercenário vermelha 1/1 com ": A criatura alvo que você controla recebe +1/+0 até o final do turno. Ative somente como um feitiço".
: Escolha uma cor. Adicione um mana daquela cor por cada poder diferente entre os das criaturas que você controla.

4/5
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Selvala’s last ability doesn’t care what color or colors the creatures you control are. It cares only about the power of those creatures.
Selvala’s last ability is a mana ability. It doesn’t use the stack and can’t be responded to.
Selvala’s last ability looks at the creatures you control as it resolves to determine how much mana of the chosen color to add. For example, if you control Selvala (a 4/5 creature), a 1/1 creature, and a 2/1 creature, there are three different powers among creatures you control.
Selvala’s last ability doesn’t care what color or colors the creatures you control are. It cares only about the power of those creatures.
Selvala’s last ability is a mana ability. It doesn’t use the stack and can’t be responded to.
Selvala’s last ability looks at the creatures you control as it resolves to determine how much mana of the chosen color to add. For example, if you control Selvala (a 4/5 creature), a 1/1 creature, and a 2/1 creature, there are three different powers among creatures you control.
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