Belebende heiße Quelle
Verzauberung
Die Belebende heiße Quelle kommt mit vier +1/+1-Marken ins Spiel.
Modifizierte Kreaturen, die du kontrollierst, haben Eile. (Auren, die du kontrollierst, Ausrüstungen und Marken sind Modifizierungen.)
Entferne eine +1/+1-Marke von der Belebenden heißen Quelle: Lege eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst. Aktiviere diese Fähigkeit wie eine Hexerei und nur einmal pro Zug.
Modifizierte Kreaturen, die du kontrollierst, haben Eile. (Auren, die du kontrollierst, Ausrüstungen und Marken sind Modifizierungen.)
Entferne eine +1/+1-Marke von der Belebenden heißen Quelle: Lege eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst. Aktiviere diese Fähigkeit wie eine Hexerei und nur einmal pro Zug.
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explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
An Aura controlled by an opponent does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
An Aura controlled by an opponent does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
Rulings
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
An Aura controlled by an opponent does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
An Aura controlled by an opponent does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
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