Chandra, Coração de Fogo
Planeswalker Lendário — Chandra
+1: Descarte sua mão e depois exile os três cards do topo de seu grimório. Até o final do turno, você pode jogar os cards exilados desta maneira.
+1: Chandra, Coração de Fogo, causa 2 pontos de dano a qualquer alvo.
−9: Procure em seu grimório e cemitério qualquer número de mágicas instantâneas e/ou feitiços vermelhos, exile-os e depois embaralhe seu grimório. Você pode conjurá-los neste turno. Adicione seis .
+1: Chandra, Coração de Fogo, causa 2 pontos de dano a qualquer alvo.
−9: Procure em seu grimório e cemitério qualquer número de mágicas instantâneas e/ou feitiços vermelhos, exile-os e depois embaralhe seu grimório. Você pode conjurá-los neste turno. Adicione seis .
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You must follow the normal timing permissions and restrictions for the exiled cards for Chandra's first and last abilities. If one is a land, you can't play it unless you have land plays available.
Because it's a loyalty ability, Chandra's last ability isn't a mana ability. It can be activated only any time you could cast a sorcery. It uses the stack and can be responded to.
If you have no cards in hand, you still exile three cards while resolving Chandra's first ability and you may play them this turn.
You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
If you don't play the exiled cards, they remain exiled.
Because it's a loyalty ability, Chandra's last ability isn't a mana ability. It can be activated only any time you could cast a sorcery. It uses the stack and can be responded to.
If you have no cards in hand, you still exile three cards while resolving Chandra's first ability and you may play them this turn.
You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
If you don't play the exiled cards, they remain exiled.
Rulings
You must follow the normal timing permissions and restrictions for the exiled cards for Chandra's first and last abilities. If one is a land, you can't play it unless you have land plays available.
Because it's a loyalty ability, Chandra's last ability isn't a mana ability. It can be activated only any time you could cast a sorcery. It uses the stack and can be responded to.
If you have no cards in hand, you still exile three cards while resolving Chandra's first ability and you may play them this turn.
You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
If you don't play the exiled cards, they remain exiled.
Because it's a loyalty ability, Chandra's last ability isn't a mana ability. It can be activated only any time you could cast a sorcery. It uses the stack and can be responded to.
If you have no cards in hand, you still exile three cards while resolving Chandra's first ability and you may play them this turn.
You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
If you don't play the exiled cards, they remain exiled.
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