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Arco de los galadrim
Artefacto — Equipo
Destello.
Cuando el Arco de los galadrim entre al campo de batalla, anéxalo a la criatura objetivo que controlas. Endereza esa criatura.
La criatura equipada obtiene +1/+2 y tiene la habilidad de alcance.
Equipar . (: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.)
Cuando el Arco de los galadrim entre al campo de batalla, anéxalo a la criatura objetivo que controlas. Endereza esa criatura.
La criatura equipada obtiene +1/+2 y tiene la habilidad de alcance.
Equipar . (: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.)
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Galadhrim Bow doesn't enter the battlefield attached to a creature. Instead, the Equipment enters the battlefield and then a triggered ability attaches it to a creature. You may cast Galadhrim Bow even if you don't control any creatures.
If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached, and no creatures are untapped.
Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and the timing restrictions for equip abilities don't apply.
If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached, and no creatures are untapped.
Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and the timing restrictions for equip abilities don't apply.
Rulings
Galadhrim Bow doesn't enter the battlefield attached to a creature. Instead, the Equipment enters the battlefield and then a triggered ability attaches it to a creature. You may cast Galadhrim Bow even if you don't control any creatures.
If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached, and no creatures are untapped.
Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and the timing restrictions for equip abilities don't apply.
If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached, and no creatures are untapped.
Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and the timing restrictions for equip abilities don't apply.
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