Elrond del Concilio Blanco

Criatura legendaria — Noble elfo

Concilio secreto — Cuando Elrond del Concilio Blanco entre al campo de batalla, cada jugador vota en secreto comunidad o ayuda y luego se dan a conocer los votos. Por cada voto de comunidad, el votante elige una criatura que controla. Ganas el control de cada criatura elegida de esta manera y estas ganan "Esta criatura no puede atacar a su propietario". Luego, por cada voto de ayuda, pon un contador +1/+1 sobre cada criatura que controlas.

3/3
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

To secretly vote, each player writes down their chosen option without showing it to anyone else. Each player then keeps their vote secret until all players simultaneously reveal their votes.
Each player must vote for one of the available options. They can't abstain.
If you have multiple votes, you can vote for fellowship multiple times. If you do, you can choose the same creature each time.
After the votes are revealed, starting with the player whose turn it is and proceeding in turn order, each player who voted fellowship chooses a creature they control for each of their fellowship votes. Then the controller of Elrond of the White Council's ability gains control of those creatures and they gain the listed ability. Finally, that player puts a +1/+1 counter on each creature they control for each aid vote.
The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
To secretly vote, each player writes down their chosen option without showing it to anyone else. Each player then keeps their vote secret until all players simultaneously reveal their votes.
Each player must vote for one of the available options. They can't abstain.
If you have multiple votes, you can vote for fellowship multiple times. If you do, you can choose the same creature each time.
After the votes are revealed, starting with the player whose turn it is and proceeding in turn order, each player who voted fellowship chooses a creature they control for each of their fellowship votes. Then the controller of Elrond of the White Council's ability gains control of those creatures and they gain the listed ability. Finally, that player puts a +1/+1 counter on each creature they control for each aid vote.
The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
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