Reticulado de Saheeli // Raptor Obra-prima
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Artefato // Criatura Artefato — Dinossauro
Quando Reticulado de Saheeli entra no campo de batalha, você pode descartar um card. Se fizer isso, compre dois cards.
Construir com um ou mais Dinossauros (, exile este artefato, exile um ou mais Dinossauros que você controla e/ou cards de Dinossauro de seu cemitério: Devolva este card ao campo de batalha transformado sob o controle de seu dono. Construa somente como um feitiço.) // O poder de Raptor Obra-prima é igual ao total de poder dos cards exilados usados para construí-lo.
Construir com um ou mais Dinossauros (, exile este artefato, exile um ou mais Dinossauros que você controla e/ou cards de Dinossauro de seu cemitério: Devolva este card ao campo de batalha transformado sob o controle de seu dono. Construa somente como um feitiço.) // O poder de Raptor Obra-prima é igual ao total de poder dos cards exilados usados para construí-lo.
*/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If any of the exiled cards has a characteristic-defining ability that defines its power, that ability will apply. For example, if you somehow used Souls of the Lost to craft Mastercraft Raptor (perhaps because it became a copy of a Dinosaur), its power while in exile is equal to the number of permanent cards in your graveyard, and Mastercraft Raptor's power will change as the number of permanent cards in your graveyard changes. If the characteristic-defining ability can't be applied, then use 0.
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
Craft abilities are activated abilities with costs that have a mana component as well as an additional "materials" component.
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
Craft abilities are activated abilities with costs that have a mana component as well as an additional "materials" component.
Rulings
If any of the exiled cards has a characteristic-defining ability that defines its power, that ability will apply. For example, if you somehow used Souls of the Lost to craft Mastercraft Raptor (perhaps because it became a copy of a Dinosaur), its power while in exile is equal to the number of permanent cards in your graveyard, and Mastercraft Raptor's power will change as the number of permanent cards in your graveyard changes. If the characteristic-defining ability can't be applied, then use 0.
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
Craft abilities are activated abilities with costs that have a mana component as well as an additional "materials" component.
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
Craft abilities are activated abilities with costs that have a mana component as well as an additional "materials" component.
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