Treille de Saheeli // Raptor sophistiqué
//
Artefact // Créature-artefact — dinosaure
Quand la Treille de Saheeli arrive sur le champ de bataille, vous pouvez vous défausser d'une carte. Si vous faites ainsi, piochez deux cartes.
Façonnez avec au moins un dinosaure (, exilez cet artefact, exilez au moins un dinosaure que vous contrôlez et/ou au moins une carte de dinosaure de votre cimetière : Renvoyez cette carte transformée sous le contrôle de son propriétaire. Ne façonnez que lorsque vous pourriez lancer un rituel.) // La force du Raptor sophistiqué est égale à la force totale des cartes exilées utilisées pour le façonner.
Façonnez avec au moins un dinosaure (, exilez cet artefact, exilez au moins un dinosaure que vous contrôlez et/ou au moins une carte de dinosaure de votre cimetière : Renvoyez cette carte transformée sous le contrôle de son propriétaire. Ne façonnez que lorsque vous pourriez lancer un rituel.) // La force du Raptor sophistiqué est égale à la force totale des cartes exilées utilisées pour le façonner.
*/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If any of the exiled cards has a characteristic-defining ability that defines its power, that ability will apply. For example, if you somehow used Souls of the Lost to craft Mastercraft Raptor (perhaps because it became a copy of a Dinosaur), its power while in exile is equal to the number of permanent cards in your graveyard, and Mastercraft Raptor's power will change as the number of permanent cards in your graveyard changes. If the characteristic-defining ability can't be applied, then use 0.
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
Craft abilities are activated abilities with costs that have a mana component as well as an additional "materials" component.
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
Craft abilities are activated abilities with costs that have a mana component as well as an additional "materials" component.
Rulings
If any of the exiled cards has a characteristic-defining ability that defines its power, that ability will apply. For example, if you somehow used Souls of the Lost to craft Mastercraft Raptor (perhaps because it became a copy of a Dinosaur), its power while in exile is equal to the number of permanent cards in your graveyard, and Mastercraft Raptor's power will change as the number of permanent cards in your graveyard changes. If the characteristic-defining ability can't be applied, then use 0.
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
Craft abilities are activated abilities with costs that have a mana component as well as an additional "materials" component.
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
Craft abilities are activated abilities with costs that have a mana component as well as an additional "materials" component.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?