standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The equipped creature's power is checked only during the declare blockers step. If its power becomes greater than 3 after blockers are declared, it still can't be blocked. Similarly, if its power becomes 3 or less after it's been blocked, this won't make it unblocked.
Rulings
The equipped creature's power is checked only during the declare blockers step. If its power becomes greater than 3 after blockers are declared, it still can't be blocked. Similarly, if its power becomes 3 or less after it's been blocked, this won't make it unblocked.
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