Kampf der Geistesstärke
Verzauberung
Immer wenn ein Spieler ein oder mehrere Ziele bestimmt, dreht jeder die Spieler die oberste Karte seiner Bibliothek um. Derjenige Spieler, der die Karte mit den höchsten umgewandelten Manakosten aufdeckt, kann das Ziel bzw. die Ziele umändern. Wenn zwei oder mehr Karten gemeinsam die höchsten Manakosten haben, bleiben das Ziel bzw. die Ziele unverändert.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
An empty library will have no card to reveal, so a player with an empty library has no card to compare. The effect looks for the highest cost card of the cards that actually are revealed.
You can change all, some, or none of the targets.
You can’t change the number of targets, choose an illegal target, or make something get targeted more than once.
The converted mana cost of a split card is determined by the combined mana cost of its two halves.
You can change all, some, or none of the targets.
You can’t change the number of targets, choose an illegal target, or make something get targeted more than once.
The converted mana cost of a split card is determined by the combined mana cost of its two halves.
Rulings
An empty library will have no card to reveal, so a player with an empty library has no card to compare. The effect looks for the highest cost card of the cards that actually are revealed.
You can change all, some, or none of the targets.
You can’t change the number of targets, choose an illegal target, or make something get targeted more than once.
The converted mana cost of a split card is determined by the combined mana cost of its two halves.
You can change all, some, or none of the targets.
You can’t change the number of targets, choose an illegal target, or make something get targeted more than once.
The converted mana cost of a split card is determined by the combined mana cost of its two halves.
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