Bataille psychique
Enchantement
À chaque fois qu'un joueur choisit une ou plusieurs cibles, chaque joueur révèle la carte du dessus de sa bibliothèque. Le joueur qui révèle la carte avec le plus haut coût converti de mana peut changer la ou les cibles. Si deux cartes ou plus sont à égalité pour le plus haut coût, la ou les cibles restent inchangées.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
An empty library will have no card to reveal, so a player with an empty library has no card to compare. The effect looks for the highest cost card of the cards that actually are revealed.
You can change all, some, or none of the targets.
You can’t change the number of targets, choose an illegal target, or make something get targeted more than once.
The converted mana cost of a split card is determined by the combined mana cost of its two halves.
You can change all, some, or none of the targets.
You can’t change the number of targets, choose an illegal target, or make something get targeted more than once.
The converted mana cost of a split card is determined by the combined mana cost of its two halves.
Rulings
An empty library will have no card to reveal, so a player with an empty library has no card to compare. The effect looks for the highest cost card of the cards that actually are revealed.
You can change all, some, or none of the targets.
You can’t change the number of targets, choose an illegal target, or make something get targeted more than once.
The converted mana cost of a split card is determined by the combined mana cost of its two halves.
You can change all, some, or none of the targets.
You can’t change the number of targets, choose an illegal target, or make something get targeted more than once.
The converted mana cost of a split card is determined by the combined mana cost of its two halves.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?