Prisioneiro Mordido // Matador de Krallenhorde
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Criatura — Humano Lobisomem // Criatura — Lobisomem
: Prisioneiro Mordido recebe +2/+2 até o final do turno. Ative esta habilidade apenas uma vez a cada turno.
No início de cada manutenção, se nenhuma mágica tiver sido conjurada no último turno, transforme Prisioneiro Mordido. // : Matador de Krallenhorde recebe +4/+4 até o final do turno. Ative esta habilidade apenas uma vez a cada turno.
No início de cada manutenção, se um jogador tiver conjurado duas ou mais mágicas no último turno, transforme Matador de Krallenhorde.
No início de cada manutenção, se nenhuma mágica tiver sido conjurada no último turno, transforme Prisioneiro Mordido. // : Matador de Krallenhorde recebe +4/+4 até o final do turno. Ative esta habilidade apenas uma vez a cada turno.
No início de cada manutenção, se um jogador tiver conjurado duas ou mais mágicas no último turno, transforme Matador de Krallenhorde.
1 // 2/1 // 2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You can activate Wolfbitten Captive’s ability, let it transform into Krallenhorde Killer, then activate Krallenhorde Killer’s ability, all on the same turn, and vice versa.
If you activate one face’s ability, and some effect causes the card to transform twice that turn, you won’t be able to activate that face’s ability again that turn.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
If you activate one face’s ability, and some effect causes the card to transform twice that turn, you won’t be able to activate that face’s ability again that turn.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Rulings
You can activate Wolfbitten Captive’s ability, let it transform into Krallenhorde Killer, then activate Krallenhorde Killer’s ability, all on the same turn, and vice versa.
If you activate one face’s ability, and some effect causes the card to transform twice that turn, you won’t be able to activate that face’s ability again that turn.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
If you activate one face’s ability, and some effect causes the card to transform twice that turn, you won’t be able to activate that face’s ability again that turn.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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