Origen de los Ocultos
Encantamiento — Saga
(En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de III.)
I — El Origen de los Ocultos hace 4 puntos de daño a cualquier objetivo.
II — Crea dos fichas de criatura Asesino negras 1/1 con la habilidad de amenaza.
III — Siempre que un Asesino que controlas ataque este turno, crea una ficha de criatura Asesino negra 1/1 con la habilidad de amenaza que está girada y atacando.
I — El Origen de los Ocultos hace 4 puntos de daño a cualquier objetivo.
II — Crea dos fichas de criatura Asesino negras 1/1 con la habilidad de amenaza.
III — Siempre que un Asesino que controlas ataque este turno, crea una ficha de criatura Asesino negra 1/1 con la habilidad de amenaza que está girada y atacando.
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gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Although the tokens created by the third chapter ability enter the battlefield attacking, they were never declared as attacking creatures. Abilities that trigger whenever a creature attacks won’t trigger when they enter the battlefield attacking.
You choose which player, planeswalker, or battle the Assassin tokens are attacking. Each Assassin token can enter attacking a different player, planeswalker, or battle, and they don’t need to be the same ones that the Assassins you control are attacking.
You choose which player, planeswalker, or battle the Assassin tokens are attacking. Each Assassin token can enter attacking a different player, planeswalker, or battle, and they don’t need to be the same ones that the Assassins you control are attacking.
Rulings
Although the tokens created by the third chapter ability enter the battlefield attacking, they were never declared as attacking creatures. Abilities that trigger whenever a creature attacks won’t trigger when they enter the battlefield attacking.
You choose which player, planeswalker, or battle the Assassin tokens are attacking. Each Assassin token can enter attacking a different player, planeswalker, or battle, and they don’t need to be the same ones that the Assassins you control are attacking.
You choose which player, planeswalker, or battle the Assassin tokens are attacking. Each Assassin token can enter attacking a different player, planeswalker, or battle, and they don’t need to be the same ones that the Assassins you control are attacking.
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