Voleur des vents ondin
Créature : ondin et gredin
Vol
À chaque fois que le Voleur des vents ondin inflige des blessures de combat à un joueur, ce joueur meule une carte. (Il met la carte du dessus de sa bibliothèque dans son cimetière.)
Sacrifiez le Voleur des vents ondin : Piochez une carte. N'activez cette capacité que si un adversaire a au moins huit cartes dans son cimetière.
À chaque fois que le Voleur des vents ondin inflige des blessures de combat à un joueur, ce joueur meule une carte. (Il met la carte du dessus de sa bibliothèque dans son cimetière.)
Sacrifiez le Voleur des vents ondin : Piochez une carte. N'activez cette capacité que si un adversaire a au moins huit cartes dans son cimetière.
1/1
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
An ability that offers a bonus if an opponent has eight or more cards in their graveyard won’t provide additional benefits if more than one opponent has eight or more cards in their graveyard. There are also no additional benefits no matter how many cards are in an opponent’s graveyard, as long as there are at least eight.
In a multiplayer game, once an opponent leaves the game, they won’t be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game.
In a multiplayer game, once an opponent leaves the game, they won’t be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game.
Rulings
An ability that offers a bonus if an opponent has eight or more cards in their graveyard won’t provide additional benefits if more than one opponent has eight or more cards in their graveyard. There are also no additional benefits no matter how many cards are in an opponent’s graveyard, as long as there are at least eight.
In a multiplayer game, once an opponent leaves the game, they won’t be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game.
In a multiplayer game, once an opponent leaves the game, they won’t be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game.
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