Relic Golem (Zendikar Rising)
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Relic Golem

Artifact Creature — Golem

Relic Golem can't attack or block unless an opponent has eight or more cards in their graveyard.
, : Target player mills two cards. (They put the top two cards of their library into their graveyard.)

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Once Relic Golem has attacked, causing its first ability to apply by removing cards from graveyards won’t cause Relic Golem to be removed from combat.
In a multiplayer game, once an opponent leaves the game, they won’t be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game.
Similarly, once Relic Golem has blocked an attacking creature, causing its first ability to apply won’t cause that attacking creature to become unblocked or remove Relic Golem from combat.
An ability that offers a bonus if an opponent has eight or more cards in their graveyard won’t provide additional benefits if more than one opponent has eight or more cards in their graveyard. There are also no additional benefits no matter how many cards are in an opponent’s graveyard, as long as there are at least eight.
Once Relic Golem has attacked, causing its first ability to apply by removing cards from graveyards won’t cause Relic Golem to be removed from combat.
In a multiplayer game, once an opponent leaves the game, they won’t be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game.
Similarly, once Relic Golem has blocked an attacking creature, causing its first ability to apply won’t cause that attacking creature to become unblocked or remove Relic Golem from combat.
An ability that offers a bonus if an opponent has eight or more cards in their graveyard won’t provide additional benefits if more than one opponent has eight or more cards in their graveyard. There are also no additional benefits no matter how many cards are in an opponent’s graveyard, as long as there are at least eight.
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