standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The control-change effect of Jace’s last ability lasts indefinitely. It doesn’t wear off during the cleanup step or when you lose control of Jace.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well, and any effects that give the player control of permanents immediately end.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well, and any effects that give the player control of permanents immediately end.
Rulings
The control-change effect of Jace’s last ability lasts indefinitely. It doesn’t wear off during the cleanup step or when you lose control of Jace.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well, and any effects that give the player control of permanents immediately end.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well, and any effects that give the player control of permanents immediately end.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?