Premier duel de Gadwick
Enchantement — saga
(Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.)
I — Créez un jeton de rôle Maudit attaché à jusqu'à une créature ciblée. (Si vous contrôlez un autre rôle sur elle, mettez-le au cimetière. La créature enchantée est 1/1.)
II — Regard 2.
III — Quand vous lancez votre prochain sort d'éphémère ou de rituel avec une valeur de mana inférieure ou égale à 3 ce tour-ci, copiez ce sort. Vous pouvez choisir de nouvelles cibles pour cette copie.
I — Créez un jeton de rôle Maudit attaché à jusqu'à une créature ciblée. (Si vous contrôlez un autre rôle sur elle, mettez-le au cimetière. La créature enchantée est 1/1.)
II — Regard 2.
III — Quand vous lancez votre prochain sort d'éphémère ou de rituel avec une valeur de mana inférieure ou égale à 3 ce tour-ci, copiez ce sort. Vous pouvez choisir de nouvelles cibles pour cette copie.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If the spell that's copied has an X whose value was determined as it was cast, the copy has the same value of X.
Any choices made when the spell resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves.
If the spell has damage divided as it was put onto the stack, the division can't be changed for the copy, although the targets receiving that damage still can. The same is true of spells that distribute counters.
If you don't choose a target for the first chapter ability, the Cursed Role token won't be created.
The copy is created on the stack, so it's not "cast." Creating the copy won't cause abilities that trigger when a player casts a spell to trigger.
Any choices made when the spell resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves.
If the spell has damage divided as it was put onto the stack, the division can't be changed for the copy, although the targets receiving that damage still can. The same is true of spells that distribute counters.
If you don't choose a target for the first chapter ability, the Cursed Role token won't be created.
The copy is created on the stack, so it's not "cast." Creating the copy won't cause abilities that trigger when a player casts a spell to trigger.
Rulings
If the spell that's copied has an X whose value was determined as it was cast, the copy has the same value of X.
Any choices made when the spell resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves.
If the spell has damage divided as it was put onto the stack, the division can't be changed for the copy, although the targets receiving that damage still can. The same is true of spells that distribute counters.
If you don't choose a target for the first chapter ability, the Cursed Role token won't be created.
The copy is created on the stack, so it's not "cast." Creating the copy won't cause abilities that trigger when a player casts a spell to trigger.
Any choices made when the spell resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves.
If the spell has damage divided as it was put onto the stack, the division can't be changed for the copy, although the targets receiving that damage still can. The same is true of spells that distribute counters.
If you don't choose a target for the first chapter ability, the Cursed Role token won't be created.
The copy is created on the stack, so it's not "cast." Creating the copy won't cause abilities that trigger when a player casts a spell to trigger.
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