Torre sin sosiego
Tierra
La Torre sin sosiego entra al campo de batalla girada.
: Agrega o .
: Hasta el final del turno, la Torre sin sosiego se convierte en una criatura Elemental azul y roja 2/1 con "Mientras sea tu turno, esta criatura tiene la habilidad de dañar primero". Sigue siendo una tierra.
Siempre que la Torre sin sosiego ataque, adivina 1.
: Agrega o .
: Hasta el final del turno, la Torre sin sosiego se convierte en una criatura Elemental azul y roja 2/1 con "Mientras sea tu turno, esta criatura tiene la habilidad de dañar primero". Sigue siendo una tierra.
Siempre que la Torre sin sosiego ataque, adivina 1.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
If this becomes a creature but you haven’t controlled it continuously since your most recent turn began, you won’t be able to activate its mana ability or attack with it that turn.
If this becomes a creature but you haven’t controlled it continuously since your most recent turn began, you won’t be able to activate its mana ability or attack with it that turn.
Rulings
If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
If this becomes a creature but you haven’t controlled it continuously since your most recent turn began, you won’t be able to activate its mana ability or attack with it that turn.
If this becomes a creature but you haven’t controlled it continuously since your most recent turn began, you won’t be able to activate its mana ability or attack with it that turn.
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