Malédiction du renard-garou (Wilds of Eldraine)
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Malédiction du renard-garou

Rituel

Créez un jeton de rôle Monstre attaché à une créature ciblée que vous contrôlez. Quand vous faites ainsi, cette créature se bat contre jusqu'à une créature ciblée que vous ne contrôlez pas. (Si vous contrôlez un autre rôle sur elle, mettez-le au cimetière. La créature enchantée gagne +1/+1 et a le piétinement. Quand des créatures se battent, chacune inflige un nombre de blessures égal à sa force à l'autre.)
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
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Drapeau japonais
Drapeau coréen
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the creature you control already has a Role that you control attached to it, that Role will be put into its owner's graveyard as a state-based action after the Monster Role is attached to it but before the reflexive triggered ability resolves.
If you can't attach a Monster Role token to the target creature you control when Curse of the Werefox resolves, the reflexive trigger that causes the fight won't happen.
If two or more Roles controlled by the same player become attached to a permanent at the same time (perhaps due to an effect such as that of Doubling Season), that player chooses which one to keep and which are put into their owners’ graveyards.
In rare cases, a spell or ability might attempt to create a Role token enchanting a permanent that it can’t legally enchant (because of an ability like protection from enchantments). In such cases, the Role token isn’t created.
You don't choose a target for the creature to fight at the time you cast this spell. Rather, a second "reflexive" ability triggers when you create a Monster Role token attached to the creature that was targeted by the spell. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
If the creature you control already has a Role that you control attached to it, that Role will be put into its owner's graveyard as a state-based action after the Monster Role is attached to it but before the reflexive triggered ability resolves.
If you can't attach a Monster Role token to the target creature you control when Curse of the Werefox resolves, the reflexive trigger that causes the fight won't happen.
If two or more Roles controlled by the same player become attached to a permanent at the same time (perhaps due to an effect such as that of Doubling Season), that player chooses which one to keep and which are put into their owners’ graveyards.
In rare cases, a spell or ability might attempt to create a Role token enchanting a permanent that it can’t legally enchant (because of an ability like protection from enchantments). In such cases, the Role token isn’t created.
You don't choose a target for the creature to fight at the time you cast this spell. Rather, a second "reflexive" ability triggers when you create a Monster Role token attached to the creature that was targeted by the spell. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
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