Susan Foreman
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Susan Foreman

Créature légendaire : time lord

Si vous deviez vous transplaner, à la place regardez les deux cartes du dessus de votre deck planaire, mettez l'une d'elles au-dessous de votre deck planaire et l'autre, au-dessus, puis transplanez-vous.
: Ajoutez .
Compagnon du Docteur (Vous pouvez avoir deux commandants si l'autre est le Docteur.)

1/1
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
If an effect instructs you to choose a creature type, you may choose Time Lord.
Neither "Time" nor "Lord" are creature types. Some older cards were printed with the subtype "Lord," but all of those cards have updated Oracle card text that removed that type.
The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
If an effect instructs you to choose a creature type, you may choose Time Lord.
Neither "Time" nor "Lord" are creature types. Some older cards were printed with the subtype "Lord," but all of those cards have updated Oracle card text that removed that type.
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