Polaritätsumkehrung (Doctor Who)
Polaritätsumkehrung back
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Polaritätsumkehrung

Spontanzauber

Bestimme eines —
• Neutralisiere alle anderen Zaubersprüche.
• Vertausche bis zum Ende des Zuges Stärke und Widerstandskraft jeder Kreatur.
• Kreaturen können in diesem Zug nicht geblockt werden.
Drapeau anglais
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Drapeau allemand
Drapeau japonais
Drapeau coréen
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you switch a 2/4 creature's power and toughness and then give it +2/+0 later in the turn, it's a 4/4 creature, not a 6/2 creature.
Because damage remains marked on a creature until the cleanup step or an effect removes that damage, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you switch a 2/4 creature's power and toughness and then give it +2/+0 later in the turn, it's a 4/4 creature, not a 6/2 creature.
Because damage remains marked on a creature until the cleanup step or an effect removes that damage, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
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