金光督軍 (War of the Spark)
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金光督軍

生物 ~殭屍/魔法師

當金光督軍進戰場時,囤兵1。(在一個由你操控的軍隊上放置一個+1/+1指示物。如果你未操控軍隊,則先派出一個0/0黑色殭屍/軍隊衍生物。)
由你操控的殭屍衍生物具有辟邪與威懾異能。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Some cards that cause you to amass also provide bonuses to “Zombie tokens.” These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed.
Army is a new creature type. It's possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it's possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time.
If you don't control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
Some cards that cause you to amass also provide bonuses to “Zombie tokens.” These affect any token that happens to be a Zombie, not just a Zombie Army you've amassed.
Army is a new creature type. It's possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it's possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time.
If you don't control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
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