Спаситель Олленбока
Существо — Человек Солдат
Тренировка (Каждый раз, когда это существо атакует вместе с другим существом с большей силой, положите один жетон +1/+1 на это существо.)
Каждый раз, когда Спаситель Олленбока тренируется, изгоните не более одного другого целевого существа с поля битвы или карты существа из кладбища.
Когда Спаситель Олленбока покидает поле битвы, положите те изгнанные карты на поле битвы под контролем их владельцев.
Каждый раз, когда Спаситель Олленбока тренируется, изгоните не более одного другого целевого существа с поля битвы или карты существа из кладбища.
Когда Спаситель Олленбока покидает поле битвы, положите те изгнанные карты на поле битвы под контролем их владельцев.
1/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
A creature “trains” when a +1/+1 counter is put onto it at as a result of its training ability resolving.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
A creature “trains” when a +1/+1 counter is put onto it at as a result of its training ability resolving.
Rulings
A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
A creature “trains” when a +1/+1 counter is put onto it at as a result of its training ability resolving.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
A creature “trains” when a +1/+1 counter is put onto it at as a result of its training ability resolving.
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