Adepte optimiste
Créature : humain et psychagogue
Entraînement (À chaque fois que cette créature attaque avec une autre créature de force supérieure, mettez un marqueur +1/+1 sur cette créature.)
, retirez deux marqueurs +1/+1 parmi des créatures que vous contrôlez : Détruisez un artefact ciblé ou un enchantement ciblé.
, retirez deux marqueurs +1/+1 parmi des créatures que vous contrôlez : Détruisez un artefact ciblé ou un enchantement ciblé.
1/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
Rulings
A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
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