Killer Cosplay
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Killer Cosplay

Artifact — Equipment

Whenever Killer Cosplay becomes attached to a creature, choose a creature card name with an identical mana cost. That creature becomes a copy of the card with the chosen name until Killer Cosplay becomes unattached from it.
Equip
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You can choose the name of any creature card that matches the condition. It does not have to be a legal card in the format you’re playing or a part of your Draft or Sealed pool.
You can choose a creature card name you’ve already chosen. Not getting all the style points you could, but it’s allowed.
In most cases, the equipped creature will gain all the usual copiable values of the creature card with the chosen name—that is, it will have its name, types, abilities, power, and toughness. However, if you can produce the actual card you’ve named, the equipped creature will also have that card’s art, watermarks, and flavor text.
An identical mana cost includes color. For example, if Killer Cosplay becomes attached to a creature with mana cost , you couldn’t name a creature card with mana cost or {g/u}{g/u}.
An Equipment can’t become attached to a creature if it’s already attached to it. That is, you can activate the equip ability targeting the creature Killer Cosplay’s already attached to, but that ability resolving won’t do anything. Killer Cosplay’s triggered ability won’t trigger.
You can choose the name of any creature card that matches the condition. It does not have to be a legal card in the format you’re playing or a part of your Draft or Sealed pool.
You can choose a creature card name you’ve already chosen. Not getting all the style points you could, but it’s allowed.
In most cases, the equipped creature will gain all the usual copiable values of the creature card with the chosen name—that is, it will have its name, types, abilities, power, and toughness. However, if you can produce the actual card you’ve named, the equipped creature will also have that card’s art, watermarks, and flavor text.
An identical mana cost includes color. For example, if Killer Cosplay becomes attached to a creature with mana cost , you couldn’t name a creature card with mana cost or {g/u}{g/u}.
An Equipment can’t become attached to a creature if it’s already attached to it. That is, you can activate the equip ability targeting the creature Killer Cosplay’s already attached to, but that ability resolving won’t do anything. Killer Cosplay’s triggered ability won’t trigger.
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0.45€

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