standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you choose 0 for the first number, you are allowed to choose -1 for the second. The same is true for ½ and -½.
You can choose a number with a fraction.
Note that you are changing numbers, not numerals within a number. Choosing 2 and 3 won’t change 20 to 30 or ½ to ⅓.
Look at Me, I’m R&D applies to all numbers that appear on the card, including numbers in mana symbols, rules text, power, toughness, collector number, and art.
You can choose a number with a fraction.
Note that you are changing numbers, not numerals within a number. Choosing 2 and 3 won’t change 20 to 30 or ½ to ⅓.
Look at Me, I’m R&D applies to all numbers that appear on the card, including numbers in mana symbols, rules text, power, toughness, collector number, and art.
Rulings
If you choose 0 for the first number, you are allowed to choose -1 for the second. The same is true for ½ and -½.
You can choose a number with a fraction.
Note that you are changing numbers, not numerals within a number. Choosing 2 and 3 won’t change 20 to 30 or ½ to ⅓.
Look at Me, I’m R&D applies to all numbers that appear on the card, including numbers in mana symbols, rules text, power, toughness, collector number, and art.
You can choose a number with a fraction.
Note that you are changing numbers, not numerals within a number. Choosing 2 and 3 won’t change 20 to 30 or ½ to ⅓.
Look at Me, I’m R&D applies to all numbers that appear on the card, including numbers in mana symbols, rules text, power, toughness, collector number, and art.
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