standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If echo triggers during the first upkeep, it won’t trigger again during the second upkeep since the creature won’t have enter the battlefield since that player’s last upkeep.
If two Paradox Hazes enchant the same player, they’ll both trigger when that player’s first upkeep of the turn begins. The player will get two additional upkeep steps.
If an effect causes the enchanted player to skip their upkeep step, this ability won’t trigger.
Abilities that trigger “at the beginning of [your] upkeep” will trigger at the beginning of each additional upkeep as well.
Paradox Haze targets a player when it’s cast, and it enters the battlefield attached to that player.
If two Paradox Hazes enchant the same player, they’ll both trigger when that player’s first upkeep of the turn begins. The player will get two additional upkeep steps.
If an effect causes the enchanted player to skip their upkeep step, this ability won’t trigger.
Abilities that trigger “at the beginning of [your] upkeep” will trigger at the beginning of each additional upkeep as well.
Paradox Haze targets a player when it’s cast, and it enters the battlefield attached to that player.
Rulings
If echo triggers during the first upkeep, it won’t trigger again during the second upkeep since the creature won’t have enter the battlefield since that player’s last upkeep.
If two Paradox Hazes enchant the same player, they’ll both trigger when that player’s first upkeep of the turn begins. The player will get two additional upkeep steps.
If an effect causes the enchanted player to skip their upkeep step, this ability won’t trigger.
Abilities that trigger “at the beginning of [your] upkeep” will trigger at the beginning of each additional upkeep as well.
Paradox Haze targets a player when it’s cast, and it enters the battlefield attached to that player.
If two Paradox Hazes enchant the same player, they’ll both trigger when that player’s first upkeep of the turn begins. The player will get two additional upkeep steps.
If an effect causes the enchanted player to skip their upkeep step, this ability won’t trigger.
Abilities that trigger “at the beginning of [your] upkeep” will trigger at the beginning of each additional upkeep as well.
Paradox Haze targets a player when it’s cast, and it enters the battlefield attached to that player.
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