Capitano di Cavalleria
Creatura — Cavaliere Umano
Aggirare (Ogniqualvolta una creatura senza aggirare blocca questa creatura, la creatura bloccante prende -1/-1 fino alla fine del turno.)
Le altre creature che controlli con aggirare hanno aggirare. (Ogni istanza di aggirare si innesca separatamente.)
Le altre creature che controlli con aggirare hanno aggirare. (Ogni istanza di aggirare si innesca separatamente.)
3/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Cavalry Master adds only one instance of flanking per creature, even if that creature already has multiple instances of flanking.
If a creature without flanking is given flanking by another effect, then this ability will grant a second instance. Similarly, if a creature loses flanking, then it won’t get the Calvary Master instance either.
If a creature without flanking is given flanking by another effect, then this ability will grant a second instance. Similarly, if a creature loses flanking, then it won’t get the Calvary Master instance either.
Rulings
Cavalry Master adds only one instance of flanking per creature, even if that creature already has multiple instances of flanking.
If a creature without flanking is given flanking by another effect, then this ability will grant a second instance. Similarly, if a creature loses flanking, then it won’t get the Calvary Master instance either.
If a creature without flanking is given flanking by another effect, then this ability will grant a second instance. Similarly, if a creature loses flanking, then it won’t get the Calvary Master instance either.
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