스트릭스헤이븐 경기장 (Strixhaven: School of Mages)
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스트릭스헤이븐 경기장

마법물체

: 를 추가한다. 스트릭스헤이븐 경기장에 점수 카운터 한 개를 올려놓는다.
생물이 당신에게 전투피해를 입힐 때마다, 스트릭스헤이븐 경기장에서 점수 카운터 한 개를 제거한다.
당신이 조종하는 생물이 상대에게 전투피해를 입힐 때마다, 스트릭스헤이븐 경기장에 점수 카운터 한 개를 올려놓는다. 그 후 스트릭스헤이븐 경기장에 점수 카운터가 열 개 이상 놓여있다면, 그 카운터들을 모두 제거하고 그 플레이어는 게임에서 패배한다.
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Rulings

In a multiplayer game, if creatures you control deal combat damage to multiple opponents at the same time, the last ability will trigger multiple times. However, because the counters are removed, it is difficult (but not impossible) to make multiple players lose the game from this ability in the same combat phase.
If multiple creatures deal combat damage to you or an opponent at the same time, the appropriate ability of Strixhaven Stadium will trigger that many times. You can put these abilities on the stack in any order. The last ability put on the stack will be the first to resolve.
“That player” refers to the opponent who was dealt damage.
The check for ten or more point counters happens only as the last ability is resolving. Notably, if you add the tenth point counter some other way, no one will lose the game . . . yet.
In a multiplayer game, if creatures you control deal combat damage to multiple opponents at the same time, the last ability will trigger multiple times. However, because the counters are removed, it is difficult (but not impossible) to make multiple players lose the game from this ability in the same combat phase.
If multiple creatures deal combat damage to you or an opponent at the same time, the appropriate ability of Strixhaven Stadium will trigger that many times. You can put these abilities on the stack in any order. The last ability put on the stack will be the first to resolve.
“That player” refers to the opponent who was dealt damage.
The check for ten or more point counters happens only as the last ability is resolving. Notably, if you add the tenth point counter some other way, no one will lose the game . . . yet.
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