隧道火靈 (Scars of Mirrodin)
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隧道火靈

生物~元素

每當一個地在對手的操控下進戰場時,若該玩家本回合中有另一個地在其操控下進戰場,則隧道火靈對該玩家造成3點傷害。

2/1
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
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Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Whenever a land enters the battlefield under an opponent’s control, this ability triggers only if another land had already entered the battlefield under that opponent’s control this turn. It doesn’t matter if that other land is still on the battlefield, is still under that player’s control, or is still a land.
If multiple lands enter the battlefield under an opponent’s control at the same time, Tunnel Ignus’s ability triggers that many times, even if no other lands had entered the battlefield under that player’s control earlier in the turn. That’s because each ability takes into consideration the other land(s) that entered the battlefield at the same time as the one that caused it to trigger.
Whenever a land enters the battlefield under an opponent’s control, this ability triggers only if another land had already entered the battlefield under that opponent’s control this turn. It doesn’t matter if that other land is still on the battlefield, is still under that player’s control, or is still a land.
If multiple lands enter the battlefield under an opponent’s control at the same time, Tunnel Ignus’s ability triggers that many times, even if no other lands had entered the battlefield under that player’s control earlier in the turn. That’s because each ability takes into consideration the other land(s) that entered the battlefield at the same time as the one that caused it to trigger.
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