Capitã de Milícia de Hanweir // Líder de Culto de Oestevale (Shadows over Innistrad)
Capitã de Milícia de Hanweir // Líder de Culto de Oestevale back
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Capitã de Milícia de Hanweir // Líder de Culto de Oestevale
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Criatura — Humano Soldado // Criatura — Humano Clérigo

No início de sua manutenção, se você controlar quatro ou mais criaturas, transforme Capitã de Milícia de Hanweir. // O poder e a resistência de Líder de Culto de Oestevale são ambos iguais ao número de criaturas que você controla.
No início da sua etapa final, coloque no campo de batalha uma ficha de criatura branca e preta 1/1 do tipo Humano Clérigo.

2 // */2 // *
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Westvale Cult Leader’s first ability counts itself, so it will normally be at least 1/1.
If you don’t control four or more creatures as Hanweir Militia Captain’s ability resolves, it won’t transform.
If you don’t control four or more creatures (including Hanweir Militia Captain itself) at the moment your upkeep begins, its ability doesn’t trigger. You can’t wait for other effects in your upkeep to provide creatures.
Once Hanweir Militia Captain has transformed into Westvale Cult Leader, controlling fewer than four creatures won’t cause it to transform back.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Westvale Cult Leader’s first ability counts itself, so it will normally be at least 1/1.
If you don’t control four or more creatures as Hanweir Militia Captain’s ability resolves, it won’t transform.
If you don’t control four or more creatures (including Hanweir Militia Captain itself) at the moment your upkeep begins, its ability doesn’t trigger. You can’t wait for other effects in your upkeep to provide creatures.
Once Hanweir Militia Captain has transformed into Westvale Cult Leader, controlling fewer than four creatures won’t cause it to transform back.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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