Capitana della Milizia di Hanweir // Caposetta della Vestvalle
Capitana della Milizia di Hanweir // Caposetta della Vestvalle back
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Capitana della Milizia di Hanweir // Caposetta della Vestvalle
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Creatura — Soldato Umano // Creatura — Chierico Umano

All'inizio del tuo mantenimento, se controlli quattro o più creature, trasforma la Capitana della Milizia di Hanweir. // La forza e la costituzione della Caposetta della Vestvalle sono pari al numero di creature che controlli.
All'inizio della tua sottofase finale, metti sul campo di battaglia una pedina creatura Chierico Umano 1/1 bianca e nera.

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Westvale Cult Leader’s first ability counts itself, so it will normally be at least 1/1.
If you don’t control four or more creatures as Hanweir Militia Captain’s ability resolves, it won’t transform.
If you don’t control four or more creatures (including Hanweir Militia Captain itself) at the moment your upkeep begins, its ability doesn’t trigger. You can’t wait for other effects in your upkeep to provide creatures.
Once Hanweir Militia Captain has transformed into Westvale Cult Leader, controlling fewer than four creatures won’t cause it to transform back.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Westvale Cult Leader’s first ability counts itself, so it will normally be at least 1/1.
If you don’t control four or more creatures as Hanweir Militia Captain’s ability resolves, it won’t transform.
If you don’t control four or more creatures (including Hanweir Militia Captain itself) at the moment your upkeep begins, its ability doesn’t trigger. You can’t wait for other effects in your upkeep to provide creatures.
Once Hanweir Militia Captain has transformed into Westvale Cult Leader, controlling fewer than four creatures won’t cause it to transform back.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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