织契魔冯柯斯帕拉 (Streets of New Capenna)
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织契魔冯柯斯帕拉

传奇生物 ~鸟/恶魔

飞行,践踏
织契魔冯柯斯帕拉进战场时上面有一个后盾指示物。
你可以随时检视你的牌库顶牌。
你可以从你的牌库顶施放咒语,但在其他费用以外,还须从由你操控的生物上移去一个指示物。

3/3
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
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Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
Shield counters don't prevent players from sacrificing creatures.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
Removing a counter from a creature is an additional cost of casting the spell and may be combined with other additional costs or alternative costs that spell may have, such as casualty.
“Shield” is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
Removing a shield counter in this way isn't the same as regenerating a creature.
If you cast a spell with casualty this way, you can pay the costs in any order, which means that you may remove a counter from a creature then sacrifice it to pay the casualty cost. Bear in mind that removing a +1/+1 counter this way will reduce a creature's power, which might prevent you from paying the casualty cost with that creature.
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
Shield counters don't prevent players from sacrificing creatures.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
Removing a counter from a creature is an additional cost of casting the spell and may be combined with other additional costs or alternative costs that spell may have, such as casualty.
“Shield” is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
Removing a shield counter in this way isn't the same as regenerating a creature.
If you cast a spell with casualty this way, you can pay the costs in any order, which means that you may remove a counter from a creature then sacrifice it to pay the casualty cost. Bear in mind that removing a +1/+1 counter this way will reduce a creature's power, which might prevent you from paying the casualty cost with that creature.
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