standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You must distribute at least 1 damage to each target.
You divide the damage as you cast the spell. You can’t redistribute the damage if any of the target creatures becomes illegal before the spell resolves.
If X is 0, the number of targets must also be 0.
You divide the damage as you cast the spell. You can’t redistribute the damage if any of the target creatures becomes illegal before the spell resolves.
If X is 0, the number of targets must also be 0.
Rulings
You must distribute at least 1 damage to each target.
You divide the damage as you cast the spell. You can’t redistribute the damage if any of the target creatures becomes illegal before the spell resolves.
If X is 0, the number of targets must also be 0.
You divide the damage as you cast the spell. You can’t redistribute the damage if any of the target creatures becomes illegal before the spell resolves.
If X is 0, the number of targets must also be 0.
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