Tour de commandement
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Tour de commandement

Terrain

: Ajoutez un mana de n'importe quelle couleur de l'identité couleur de votre commandant.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If your commander is a card that has no colors in its color identity, Command Tower's ability produces no mana. It doesn't produce .
If you don't have a commander, Command Tower's ability produces no mana.
If you have two commanders, the ability adds one mana of any color in their combined color identities.
If your commander is a card that has no colors in its color identity, Command Tower's ability produces no mana. It doesn't produce .
If you don't have a commander, Command Tower's ability produces no mana.
If you have two commanders, the ability adds one mana of any color in their combined color identities.
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Land