Drana, la dernière chef de sang
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Drana, la dernière chef de sang

Créature légendaire : vampire et clerc

Vol
À chaque fois que Drana, la dernière chef de sang attaque, le joueur défenseur choisit une carte de créature non-légendaire dans votre cimetière. Vous renvoyez cette carte sur le champ de bataille avec un marqueur +1/+1 supplémentaire sur elle. La créature est un vampire en plus de ses autres types.

4/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The defending player chooses a card and you put it onto the battlefield all while Drana’s ability is resolving. No player may take actions in between those events.
The returned creature remains a Vampire in addition to its other types even after Drana leaves the battlefield.
If Drana attacks a planeswalker, that planeswalker’s controller is the defending player.
Because all attackers are declared at the same time, the returned creature can’t attack during the same combat it returns, even if it has haste.
The defending player chooses a card and you put it onto the battlefield all while Drana’s ability is resolving. No player may take actions in between those events.
The returned creature remains a Vampire in addition to its other types even after Drana leaves the battlefield.
If Drana attacks a planeswalker, that planeswalker’s controller is the defending player.
Because all attackers are declared at the same time, the returned creature can’t attack during the same combat it returns, even if it has haste.
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