束縛の皇子 (Secret Lair Drop)
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束縛の皇子

クリーチャー — デーモン

いずれかの対戦相手がコントロールするパーマネントが1ついずれかの墓地に置かれるたび、その対戦相手が3点のライフを支払わないかぎり、そのカードをあなたのコントロール下で場に出す。

7/7
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the permanent that caused the ability to trigger leaves the graveyard before the ability resolves (because it’s a token and it ceased to exist, or because a spell or ability removed it from the graveyard), the ability will still resolve. The opponent will have the option to pay 3 life. But whether or not that player pays the life, nothing will be returned to the battlefield.
If the ability triggers and your opponent chooses not to pay 3 life, you must return the card to the battlefield, even if you don’t want to.
It doesn’t matter whose graveyard the permanent is put into as long as an opponent controlled it when it last existed on the battlefield.
If the permanent that caused the ability to trigger leaves the graveyard before the ability resolves (because it’s a token and it ceased to exist, or because a spell or ability removed it from the graveyard), the ability will still resolve. The opponent will have the option to pay 3 life. But whether or not that player pays the life, nothing will be returned to the battlefield.
If the ability triggers and your opponent chooses not to pay 3 life, you must return the card to the battlefield, even if you don’t want to.
It doesn’t matter whose graveyard the permanent is put into as long as an opponent controlled it when it last existed on the battlefield.
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