Schreitende Balliste (Secret Lair Drop)
Schreitende Balliste back
Clique pour retourner la carte
Schreitende Balliste

Artefaktkreatur — Konstrukt

Die Schreitende Balliste kommt mit X +1/+1-Marken ins Spiel.
: Lege eine +1/+1-Marke auf die Schreitende Balliste.
Entferne eine +1/+1-Marke von der Schreitenden Balliste: Sie fügt einer Kreatur oder einem Spieler deiner Wahl 1 Schadenspunkt zu.

0/0
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
_alt_flag_ru
Drapeau chinois
Drapeau chinois
standard future historic gladiator explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A casting cost of means that you pay twice X. If you want X to be 3, you pay to cast Walking Ballista.
If Walking Ballista has been dealt damage or had its toughness reduced by an effect, this limits how many times you'll be able to remove +1/+1 counters from it in a single turn. For example, if it has three +1/+1 counters on it and has been dealt 1 damage this turn, it will be destroyed immediately after you activate the ability a second time and you won't be able to activate it a third time.
A casting cost of means that you pay twice X. If you want X to be 3, you pay to cast Walking Ballista.
If Walking Ballista has been dealt damage or had its toughness reduced by an effect, this limits how many times you'll be able to remove +1/+1 counters from it in a single turn. For example, if it has three +1/+1 counters on it and has been dealt 1 damage this turn, it will be destroyed immediately after you activate the ability a second time and you won't be able to activate it a third time.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
45.96€

Réimpressions

Cartes liées

Liens
Les tags MCT

Synergie