Serra, la Benévola (Secret Lair Drop)
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Serra, la Benévola

Planeswalker legendario — Serra

+2: Las criaturas que controlas con la habilidad de volar obtienen +1/+1 hasta el final del turno.
−3: Crea una ficha de criatura Ángel blanca 4/4 con las habilidades de volar y vigilancia.
−6: Obtienes un emblema con "Si controlas una criatura, el daño que fuera a reducir tu total de vidas a menos de 1, en vez de eso, lo reduce a 1".
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
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Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you have less than 1 life and somehow haven’t lost the game, damage dealt to you reduces your life total further below 0 (as normal).
Serra’s emblem doesn’t prevent damage. It only changes the result of damage dealt to you. For example, a creature with lifelink that deals damage to you will still cause its controller to gain life, even if that damage would reduce your life total to less than 1.
In the Commander variant, combat damage you’re dealt by a commander is still tracked, even if it doesn’t change your life total.
Serra’s emblem doesn’t stop loss of life from effects that say that you lose life.
In a Two-Headed Giant game, damage dealt to you and/or your teammate that would reduce your team’s life total to less than 1 reduces it to 1 instead, as long as you control a creature. It doesn’t matter whether your teammate controls a creature, even if they’re the player being dealt damage
Serra’s first ability affects only creatures you control with flying at the time it resolves. Creatures you begin to control later in the turn or that gain flying later in the turn won’t get +1/+1.
If you have less than 1 life and somehow haven’t lost the game, damage dealt to you reduces your life total further below 0 (as normal).
Serra’s emblem doesn’t prevent damage. It only changes the result of damage dealt to you. For example, a creature with lifelink that deals damage to you will still cause its controller to gain life, even if that damage would reduce your life total to less than 1.
In the Commander variant, combat damage you’re dealt by a commander is still tracked, even if it doesn’t change your life total.
Serra’s emblem doesn’t stop loss of life from effects that say that you lose life.
In a Two-Headed Giant game, damage dealt to you and/or your teammate that would reduce your team’s life total to less than 1 reduces it to 1 instead, as long as you control a creature. It doesn’t matter whether your teammate controls a creature, even if they’re the player being dealt damage
Serra’s first ability affects only creatures you control with flying at the time it resolves. Creatures you begin to control later in the turn or that gain flying later in the turn won’t get +1/+1.
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