Najeela, la fleur tranchante
Najeela, la fleur tranchante back
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Najeela, la fleur tranchante

Créature légendaire : humain et guerrier

À chaque fois qu'un guerrier attaque, vous pouvez faire que son contrôleur crée un jeton de créature 1/1 blanche Guerrier, engagé et attaquant.
: Dégagez toutes les créatures attaquantes. Elles acquièrent le piétinement, le lien de vie et la célérité jusqu'à la fin du tour. Cette phase est suivie d'une phase de combat supplémentaire. N'activez cette capacité que pendant le combat.

3/2
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The controller of each Warrior token created by Najeela chooses which player or planeswalker it’s attacking. The tokens don’t have to be attacking the same player or planeswalker as the creature that caused the ability to trigger. They can even be attacking players or planeswalkers that weren’t being attacked.
There is no main phase before the additional combat phase. This means that, for example, you can’t activate an equip ability between combats.
Untapping an attacking creature doesn’t remove it from combat.
Although the tokens created by Najeela’s first ability are attacking, they were never declared as attacking creatures (for the purposes of abilities that trigger whenever a creature attacks, for example).
The controller of each Warrior token created by Najeela chooses which player or planeswalker it’s attacking. The tokens don’t have to be attacking the same player or planeswalker as the creature that caused the ability to trigger. They can even be attacking players or planeswalkers that weren’t being attacked.
There is no main phase before the additional combat phase. This means that, for example, you can’t activate an equip ability between combats.
Untapping an attacking creature doesn’t remove it from combat.
Although the tokens created by Najeela’s first ability are attacking, they were never declared as attacking creatures (for the purposes of abilities that trigger whenever a creature attacks, for example).
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