Spectre à la faux
Créature : spectre
Vol
À chaque fois que le Spectre à la faux inflige des blessures de combat à un joueur, chaque adversaire se défausse d'une carte. Chaque joueur qui s'est défaussé d'une carte ayant le coût converti de mana le plus élevé parmi les cartes défaussées de cette manière perd un nombre de points de vie égal à ce coût converti de mana.
À chaque fois que le Spectre à la faux inflige des blessures de combat à un joueur, chaque adversaire se défausse d'une carte. Chaque joueur qui s'est défaussé d'une carte ayant le coût converti de mana le plus élevé parmi les cartes défaussées de cette manière perd un nombre de points de vie égal à ce coût converti de mana.
4/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Each opponent in turn order chooses a card to discard without revealing it, then all the chosen cards are discarded simultaneously. No one sees what the other players are discarding before deciding which card to discard.
If there are multiple cards tied for the highest converted mana cost, each player who discarded one of those cards will lose life equal to that converted mana cost.
In a Two-Headed Giant game, each member of the opposing team will be able to see the other’s hand before deciding what to discard. If each member discards a card with the same converted mana cost, each player will lose that much life, resulting in the team losing life equal to twice that converted mana cost.
If Scythe Specter deals combat damage to multiple players simultaneously (perhaps because some of the combat damage was redirected to another player), its ability will trigger for each of those players.
If there are multiple cards tied for the highest converted mana cost, each player who discarded one of those cards will lose life equal to that converted mana cost.
In a Two-Headed Giant game, each member of the opposing team will be able to see the other’s hand before deciding what to discard. If each member discards a card with the same converted mana cost, each player will lose that much life, resulting in the team losing life equal to twice that converted mana cost.
If Scythe Specter deals combat damage to multiple players simultaneously (perhaps because some of the combat damage was redirected to another player), its ability will trigger for each of those players.
Rulings
Each opponent in turn order chooses a card to discard without revealing it, then all the chosen cards are discarded simultaneously. No one sees what the other players are discarding before deciding which card to discard.
If there are multiple cards tied for the highest converted mana cost, each player who discarded one of those cards will lose life equal to that converted mana cost.
In a Two-Headed Giant game, each member of the opposing team will be able to see the other’s hand before deciding what to discard. If each member discards a card with the same converted mana cost, each player will lose that much life, resulting in the team losing life equal to twice that converted mana cost.
If Scythe Specter deals combat damage to multiple players simultaneously (perhaps because some of the combat damage was redirected to another player), its ability will trigger for each of those players.
If there are multiple cards tied for the highest converted mana cost, each player who discarded one of those cards will lose life equal to that converted mana cost.
In a Two-Headed Giant game, each member of the opposing team will be able to see the other’s hand before deciding what to discard. If each member discards a card with the same converted mana cost, each player will lose that much life, resulting in the team losing life equal to twice that converted mana cost.
If Scythe Specter deals combat damage to multiple players simultaneously (perhaps because some of the combat damage was redirected to another player), its ability will trigger for each of those players.
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