Аурелия, Образец Правосудия (Ravnica Remastered)
Аурелия, Образец Правосудия back
Clique pour retourner la carte
Аурелия, Образец Правосудия

Легендарное Существо — Ангел

Полет
Наставник (Каждый раз, когда это существо атакует, положите один жетон +1/+1 на целевое атакующее существо с меньшим значением силы.)
В начале боя во время вашего хода выберите не более одного целевого существа под вашим контролем. До конца хода то существо получает +2/+0, Пробивной удар, если оно красное, и Бдительность, если оно белое.

2/5
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
_alt_flag_ru
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature’s power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
If the target creature’s power is no longer less than the attacking creature’s power as the ability resolves, mentor doesn’t add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
Aurelia’s last ability resolves before attackers are chosen.
The target creature gains trample and vigilance if it’s both red and white. It gets +2/+0 only once, even if it’s both red and white, and even if it’s neither red nor white.
Once Aurelia’s last ability has resolved, the creature keeps whatever bonuses it got from that ability even if its colors change.
Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature’s power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
If the target creature’s power is no longer less than the attacking creature’s power as the ability resolves, mentor doesn’t add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
Aurelia’s last ability resolves before attackers are chosen.
The target creature gains trample and vigilance if it’s both red and white. It gets +2/+0 only once, even if it’s both red and white, and even if it’s neither red nor white.
Once Aurelia’s last ability has resolved, the creature keeps whatever bonuses it got from that ability even if its colors change.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
10.40€

Réimpressions

Cartes liées

Liens
Les tags MCT

Synergie