Azorius-Eintreiberin
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Azorius-Eintreiberin

Kreatur — Mensch, Soldat

Wenn die Azorius-Eintreiberin ins Spiel kommt, inhaftiere eine Kreatur deiner Wahl, die ein Gegner kontrolliert. (Bis zu deinem nächsten Zug kann diese Kreatur nicht angreifen oder blocken und ihre aktivierten Fähigkeiten können nicht aktiviert werden.)

2/1
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
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