Wrap in Flames (Rise of the Eldrazi)
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Wrap in Flames

Sorcery

Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The “can’t block” effect applies to each of the targeted creatures—and to only those creatures—even if Wrap in Flames deals no damage to one or more of them (due to a prevention effect, for example) or if Wrap in Flames deals damage to a different creature (due to a redirection effect).
If any of the targeted creatures is an illegal target by the time Wrap in Flames resolves, it won’t be dealt damage and will be able to block. The other targeted creatures will still be affected.
The “can’t block” effect applies to each of the targeted creatures—and to only those creatures—even if Wrap in Flames deals no damage to one or more of them (due to a prevention effect, for example) or if Wrap in Flames deals damage to a different creature (due to a redirection effect).
If any of the targeted creatures is an illegal target by the time Wrap in Flames resolves, it won’t be dealt damage and will be able to block. The other targeted creatures will still be affected.
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0.13€

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