standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
When Escaped Null blocks or becomes blocked, its last ability triggers just once, no matter how many creatures Escaped Null blocked or became blocked by.
Rulings
When Escaped Null blocks or becomes blocked, its last ability triggers just once, no matter how many creatures Escaped Null blocked or became blocked by.
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