standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If the target player controls more than one creature with the greatest power among creatures they control, that player chooses which to sacrifice.
The amount of life gained while Consume resolves is equal to the power of the creature as it last existed on the battlefield.
If the creature’s power is negative, you don’t lose or gain life.
The amount of life gained while Consume resolves is equal to the power of the creature as it last existed on the battlefield.
If the creature’s power is negative, you don’t lose or gain life.
Rulings
If the target player controls more than one creature with the greatest power among creatures they control, that player chooses which to sacrifice.
The amount of life gained while Consume resolves is equal to the power of the creature as it last existed on the battlefield.
If the creature’s power is negative, you don’t lose or gain life.
The amount of life gained while Consume resolves is equal to the power of the creature as it last existed on the battlefield.
If the creature’s power is negative, you don’t lose or gain life.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?