standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You both sacrifice it and deal the 5 damage at end of combat.
A “permanent that isn’t enchanted” is a permanent with no Auras on it.
If Time Elemental attacks or blocks, but you no longer control it at end of combat, you can’t sacrifice it. However, it will still deal 5 damage to you.
A “permanent that isn’t enchanted” is a permanent with no Auras on it.
If Time Elemental attacks or blocks, but you no longer control it at end of combat, you can’t sacrifice it. However, it will still deal 5 damage to you.
Rulings
You both sacrifice it and deal the 5 damage at end of combat.
A “permanent that isn’t enchanted” is a permanent with no Auras on it.
If Time Elemental attacks or blocks, but you no longer control it at end of combat, you can’t sacrifice it. However, it will still deal 5 damage to you.
A “permanent that isn’t enchanted” is a permanent with no Auras on it.
If Time Elemental attacks or blocks, but you no longer control it at end of combat, you can’t sacrifice it. However, it will still deal 5 damage to you.
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